ActionScriper September 21, 2008 at 7:38 am Thx for suprising me every day. Really hope to see some source code back in your new book! Good luck with it! Reply ↓
Willem Van den Broeck September 21, 2008 at 8:58 am DId you use noise to randomize the terrain? Reply ↓
kp September 21, 2008 at 2:00 pm A bunch of random points. Height based on various formulas of distance to points Reply ↓
eross November 7, 2011 at 4:55 pm Reminds me of my art back in late 1980s in college, drew bunch of parallel lines to describe a landscape. Reply ↓
keith Post authorNovember 7, 2011 at 5:15 pm I did the same thing. Decided to try it in code a while back. 🙂 Reply ↓
Thx for suprising me every day. Really hope to see some source code back in your new book!
Good luck with it!
DId you use noise to randomize the terrain?
A bunch of random points. Height based on various formulas of distance to points
neat, I really like these.
Reminds me of my art back in late 1980s in college, drew bunch of parallel lines to describe a landscape.
I did the same thing. Decided to try it in code a while back. 🙂