Cubical hell – love it!
The structural synth could probably be affected by sound, light or other physical (environmental) values?
It is a philosophical question what is good cubical environment, and adding several layers of forces, or qualities, iterated and affected over an dynamic environment – could give an organic structure – rather than a structural linear?
I think what you have is really cool.
With a simulated design purpose I guess this would probably be a fully qualified architectural theory?
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